On this page we will talk about the life of Dante (1265-1321), the Divine Comedy and finally his video game trying to save his beloved Beatrice .
On this page we will talk about the history of Italy in the field of video games, from the beginning with slot machines in the 80s to the technologies of today.
On this page we will talk about interactive entertainment in Italy, created by various contributors from companies to people.
On this page we will talk about the logic and theory between mathematics and computer science and how it works.
On this page we will talk about the english and why it is so important in the world of gaming and how it can be used for teaching.
On this page we will talk about the history of information technology thanks to the vision of a time line, which starts from the Second World War to the present day.
On this page we will talk about the positive aspects of information technology with the aim of changing the vision of it in adults of other times.
On this page we will talk about economic production, intellectual property, contracts and licenses, market regulation and employment in the sector and why it has anything to do with the world of gaming.
On this page we will talk about how video games are developed, the software used and the various gaming platforms such as consoles.
On this page he will talk about what physical education has in common with the world of video games, including 3D viewers.